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[Runtime Bug]: Regression in Game Compatibility Between Bridge Versions - Star Wars Republic Commando

Open automata-rtx opened this issue 1 year ago • 1 comments

Describe the bug

When launching the game with RTX Remix installed, Star Wars Republic Commando has a consistent crash to desktop. The splash shows, the screen fills as it goes fullscreen, then it crashes instantly.

How do you reproduce the bug?

By using commit c062326 of the RTX Remix Bridge, the crash is consistently reproducible. Using one version prior, commit 1b485b6, the game runs as expected. Stable and with solid performance

Note: requires d3d8to9 wrapper and the "SWRCFix" mod - which is to be installed after running with the Remix at least once

What is the expected behavior?

The runtime should... run the game.

Version

0.5.1 - Bridge manually updated

Logs

d3d9.log

SWRepublicCommando_d3d9.log

NvRemixBridge.log

Crash dumps

NvRemixBridge.exe_20240615_223054.dmp

Media

No response

automata-rtx avatar Jun 16 '24 02:06 automata-rtx

REMIX-3329 for tracking

NV-LL avatar Jul 03 '24 22:07 NV-LL