[Runtime Bug]: Game freezing up when Auto-Exposure is deactivated
Describe the bug
Inside Max Payne 1, when I was about to turn off Auto-exposure under post-processing settings. Bug is consistent/repeatable.
EDIT: Freeze doesn't happen if I shut down USD Composer and more Vram is allocated - GPU: RTX 3070
How do you reproduce the bug?
As described above
What is the expected behavior?
The runtime should...
Version
0.5.1
Logs
Crash dumps
No response
Media
No response
REMIX-3044 for tracking
Hi @PappaSlask - we believe a recent update to the runtime should address this issue. Will you please test again with the latest build and let us know if this persists for you? Thanks!
Hi @PappaSlask - checking in again to see if you've been able to check this issue on the latest runtime build. Please let us know if it persists for you. Thanks!
Hi @PappaSlask - checking in to see if you've been able to re-test this issue on the latest runtime build. We also want to inform you of our stale ticket policy, namely that we will close this ticket as 'went-stale' if it doesn't receive an update in the next 2 weeks. Thank you!
@NV-LL Again, my apologies for the lack of reconnection on my tickets. I will investigate this in the coming ~~days!~~ weeks!
Hey @PappaSlask - just bumping this again to see if you've had a chance to retest on the latest runtime build. We don't want to close it out from under you if you plan to keep working on it. Thanks!