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[Runtime Bug]: Emissive Mask Maps work in Remix editor, but not in-game (Sonic Adventure DX 2004)

Open Veitaserum4 opened this issue 1 year ago • 3 comments

Describe the bug

I am able to set an emissive mask map for emissive textures in the Remix editor, but when in-game, it acts as if there is no emissive mask map applied

Images EMMbug

image

How do you reproduce the bug?

Give a texture an emissive mask map in Remix, then save. Load up the game/where you set the texture see that the emissive mask map is not there/doesn't work

What is the expected behavior?

The emissive mask map should appear in-game as it does in Remix

Version

0.5.1

Veitaserum4 avatar May 19 '24 18:05 Veitaserum4

REMIX-3118 for tracking

NV-LL avatar May 29 '24 22:05 NV-LL

Only when you actually package the mod, they work just fine, should I still keep this open? Because they still don't work with the version you actually capture scenes and make edits in.

Veitaserum4 avatar May 29 '24 22:05 Veitaserum4

Hi @Veitaserum4 - yes, please leave the GH issue open. We have an internal ticket to track the matter, so it should stay open here till further notice. Thanks for checking!

NV-LL avatar Jun 03 '24 14:06 NV-LL