Remix Runtime Regression - Barnyard visual corruption
Describe the bug
- Visual corruption has returned in Barnyard. This is geometry corrupting and covering the entire screen. It was resolved in this issue previously: https://github.com/NVIDIAGameWorks/rtx-remix/issues/258
- Builds:
- dxvk-remix-a911c31-540-debugoptimized
- bridge-remix-c062326-70-debugoptimized
- RTX 4090
- 551.86
- Barnyard Retail copy
Attach files!
To Reproduce Steps to reproduce the behavior:
- Load Barnyard
- Load into the Barnyard area
- Observe visual corruption
Expected behavior
- A stable image
Video demonstration
- https://github.com/NVIDIAGameWorks/rtx-remix/assets/62084776/43d94918-0058-4de5-9f88-526e9fada31c
ADDITIONAL ISSUE
- There's an additional new issue that has never appeared before. The sun and moon are shaking violently. I have absolutely no idea what's causing this:
- https://github.com/NVIDIAGameWorks/rtx-remix/assets/62084776/7fda7160-14f2-4a8a-98a9-2f91b26e16c2
REMIX-3122 for tracking
Barnyard now crashes with the latest Github Actions builds as soon as the main menu is reached. Rolling back to dxvk-remix build 408 fixes the issue and the visual corruption
Thankfully with the latest build to fix geometry corruption, Barnyard's stability + visual issues have been fixed. Thank you!
https://github.com/NVIDIAGameWorks/rtx-remix/issues/181 remains open however, as sadly this build did not fix the replacements failing to work.