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[Toolkit feature]: Panning mouse not to stop at screen border

Open PappaSlask opened this issue 1 year ago • 3 comments

Contact Details (Optional)

No response

What is the context of the feature/improvement?

It has bugged me since I started working back in USD Create. I would like the viewport to keep panning indefinitely when right-clicking and dragging the mouse. It shouldn't stop when the cursor hits the screen border.

Please describe the feature/improvement?

As described above

What would be your solution? (optional)

Keep on spinning, keep on spinning :)

Version

2024.1.1

PappaSlask avatar Jan 26 '24 07:01 PappaSlask

Hi @PappaSlask ,

This request is a deep/big change in the SDK we are using (this one can take months to do). Can we agree that this one would be low priority please?

nvdamien avatar Jan 31 '24 23:01 nvdamien

Hi @PappaSlask ,

This request is a deep/big change in the SDK we are using (this one can take months to do). Can we agree that this one would be low priority please?

Sir, low priority? That would mean a lot of mouse movements, lots of repeatedly lifting and panning the mouse in the air to rotate around and navigate space. For an open world game, this is less of an issue. But when you are inside tight corridors on your level, and need to navigate around, it's painful. But I understand if it's a difficult thing to fix. But it would be very appreciated for a lot of users working in small spaces.

PappaSlask avatar Feb 01 '24 19:02 PappaSlask

Created REMIX-4314

sjgillard avatar Jun 09 '25 20:06 sjgillard