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Fallout New Vegas: Multiple Bridgecommand instances

Open adamplayer opened this issue 2 years ago • 1 comments

Describe the bug

  • A clear and concise description of what the bug is. When FNV loads in textures, it seems to create multiple bridgecommand instances.

  • Which Remix version (include branch and commit info for dxvk and bridge if not a stable build) 0.2

  • Which GPU RTX 3080

  • Which GPU driver version 535.5

  • Which game build (and whether it is from Steam/GOG/Other) GOG

Attach logs! FalloutNV_d3d9.log d3d9.log NvRemixBridge.log CobbCrashLogger.log

To Reproduce Steps to reproduce the behavior:

  1. Load into an exterior cell or load into an interior map and then go outside.
  2. Bridge throws exception that there are multiple bridge command instances.

Expected behavior Loads textures

Screenshots image image image image

adamplayer avatar May 18 '23 20:05 adamplayer

Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you!

NV-LL avatar May 06 '24 20:05 NV-LL

Thank you for reaching out. We're going to close this ticket due to an extended period with no response. If the issue persists for you on the latest build, please open a new ticket.

NV-LL avatar May 20 '24 14:05 NV-LL