Suggest adding support for OpenGL
My current game engine is only using OpenGL and while looking for adding support to more graphics card out there, I read about your cool project.
So, I thought it would be great to use it and add support for D3D11, D3D12 and Vulkan.
I am wondering if there are projects or plans for adding support to OpenGL too.
If not, do you see any issues, problems or do you have recommendations for someone that would want to do it?
Sorry, we are not planning to add OpenGL support or even to maintain it if someone contributes. All new graphics development is done on DX12 and Vulkan. Some early versions of NVRHI did have OpenGL support but it was removed many years ago - maybe you can find it as part of old VXGI SDK builds...