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How can I use kaolin to find the intersection points of a ray and a mesh?

Open haonanhe opened this issue 9 months ago • 2 comments

kaolin.ops.mesh.check_sign decides a point whether in or out a mesh by shooting a ray to check the number of intersection points. I want to get the position of the intersection points, how can I achieve this? Thanks.

haonanhe avatar Mar 01 '25 14:03 haonanhe

Hi @haonanhe , unfortunately our _C.ops.mesh.unbatched_mesh_intersection_cuda doesn't expose the position of intersection, if you feel CUDA savyy you can modify the kernel and make expose the intersection (and feel free to make an MR! :) )

Caenorst avatar Mar 21 '25 16:03 Caenorst

Stale issue, please reopen if still relevant

github-actions[bot] avatar May 20 '25 21:05 github-actions[bot]