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How can I use kaolin to find the intersection points of a ray and a mesh?
kaolin.ops.mesh.check_sign decides a point whether in or out a mesh by shooting a ray to check the number of intersection points. I want to get the position of the intersection points, how can I achieve this? Thanks.
Hi @haonanhe , unfortunately our _C.ops.mesh.unbatched_mesh_intersection_cuda doesn't expose the position of intersection, if you feel CUDA savyy you can modify the kernel and make expose the intersection (and feel free to make an MR! :) )
Stale issue, please reopen if still relevant