kaolin
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Cannot render a mesh which only contains vertices and faces. no uvmap.
Hi , I have an .obj file and I want to render it to images. But it seems that in camera_and_rasterization.ipynb and dibr_tutorial.ipynb, we can only render a mesh with uvmap. How should I change the code? Thanks!
Hi @kuwan2e , if there is no UVmap what are using to represent the texture / color of the mesh?
Please try our new general shader kaolin.render.easy_render.render_mesh (see visualization tutorial here or easy script here). If you run into issues, please file a bug.