sky light stop working
Going from dxvk-remix-0d8df57-103-release to dxvk-remix-c988221-104-release causes skylights to stop working . the video shows the problem with skylight texture adding (no light) https://www.youtube.com/watch?v=QTck2EjynL8
to reproduce this downlaod https://www.quaddicted.com/files/engines/D3DQuake.zip and https://github.com/NVIDIAGameWorks/rtx-remix/releases/tag/remix-0.2.0 get build 103 and 104 from https://github.com/NVIDIAGameWorks/dxvk-remix/actions/workflows/build.yml?page=4 start game (the start map) make sure sky is using the sky settings use 103 then 104 Not sure why these changes(104 Merge branch 'dev/adunn/optimization_dont_process_raster_state' into …) were allowed to strips out a working function instead of adding to a new feature " like sky2" to favor lightspeedrtx.
forgot to add the wrapper https://github.com/crosire/d3d8to9/releases/tag/v1.12.0
@WabbitToonz Hello. Could you please test this with the latest build from GitHub Actions? Thanks!