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does dlss rr support dx11?
I've been trying to add rr into our project, which we had already done dlss in dx11 and it runs fine. But when I try to switch to rr, it just gives me a freeze. Log shows a DXGI_ERROR_DEVICE_HUNG, along with:
[18:27:29.642] [96284] [W] [StreamlineSDK] commonEntry.cpp:370[getTag] Tags are valid only until Present(). Invalidating the hanging tag 27 for viewport 0 (created at frame: 13566, current frame: 13568)
[18:27:29.642] [96284] [W] [StreamlineSDK] commonEntry.cpp:370[getTag] Tags are valid only until Present(). Invalidating the hanging tag 29 for viewport 0 (created at frame: 13566, current frame: 13568)
Since other stuff like dlss, nis run fine, I wonder if it's just rr not supporting dx11. When I tried dx12 interop, rr ran successfully. But interop is too costly.