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performEETests

Open Kylelolo opened this issue 1 year ago • 1 comments

A Crash happend in my Game , any idea?

企业微信截图_16601989542024

Kylelolo avatar Aug 11 '22 06:08 Kylelolo

Hard to tell from your screenshotted backtrace... apparently it's happening here. That rotate method eventually calls PxMat33::transform(const PxVec3& other), but I don't see where this can crash. Maybe your stack or data is corrupted already beforehand? If you can, try to set a breakpoint near the crash site and inspect the data.

jcarius-nv avatar Aug 15 '22 08:08 jcarius-nv