GPU usage limited to 40%
NVIDIA Open GPU Kernel Modules Version
570.144
Please confirm this issue does not happen with the proprietary driver (of the same version). This issue tracker is only for bugs specific to the open kernel driver.
- [x] I confirm that this does not happen with the proprietary driver package.
Operating System and Version
Bazzite 42 (FROM Fedora Kinoite)
Kernel Release
Linux bazzite 6.14.4-103.bazzite.fc42.x86_64 #1 SMP PREEMPT_DYNAMIC Mon Apr 28 16:03:31 UTC 2025 x86_64 GNU/Linux
Please confirm you are running a stable release kernel (e.g. not a -rc). We do not accept bug reports for unreleased kernels.
- [x] I am running on a stable kernel release.
Hardware: GPU
NVIDIA GeForce RTX 4070 Ti
Describe the bug
The GPU is limited to 30-40%(most of the time 40% is the hard limit) usage in every game and benchmark(it doesn't matter if native or wine/proton) when using the open source driver. I've tried multiple distributions and it always behave the same.
To Reproduce
- Install bazzite-deck-nvidia, or any other distribution with the open source driver
- Install and run any GPU-bound game or benchmark
- Observe that the GPU usage is never above 40%
Bug Incidence
Always
nvidia-bug-report.log.gz
More Info
While writing this report I've decided to check things again, and it looks like enabling nvidia reflex in games that supports it is fixing this issue.
I hate computers, of course after reporting this issue it started working fine... I think enabling nvidia reflex in a single game somehow fixed this.
This was also happening to me. The 575 solved some of those issues. The other ones were game engine related or proton related, not nvidia driver related. So at least things are getting better.