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[FEA]: Random Number Generation

Open tomasruizt opened this issue 2 weeks ago • 3 comments

Is this a new feature, an improvement, or a change to existing functionality?

New Feature

How would you describe the priority of this feature request?

Critical (currently preventing usage)

Please provide a clear description of problem this feature solves

I searched in the documentation for random number generation functions but have not found any so far.

As a reference, see Triton's API: https://triton-lang.org/main/python-api/triton.language.html#random-number-generation

Feature Description

One usage example is to create noise shaped with the size of the tiles. E.g for gumbel-max sampling.

Describe your ideal solution

The Triton API is a good starting point.

Describe any alternatives you have considered

No response

Additional context

No response

Contributing Guidelines

  • [x] I agree to follow cuTile Python's contributing guidelines
  • [x] I have searched the open feature requests and have found no duplicates for this feature request

tomasruizt avatar Dec 10 '25 04:12 tomasruizt

@tomasruizt Could you assign me this issue? Thanks, Hiral

HiralThadeshwar31 avatar Dec 10 '25 07:12 HiralThadeshwar31

I don't own the repository and I don't have the authority to assign issues exclusively to people. @HiralThadeshwar31

tomasruizt avatar Dec 10 '25 13:12 tomasruizt

@tomasruizt thank you for your interest. This feature will requires CUDA TileIR support. Please stay in tuned.

haijieg avatar Dec 10 '25 22:12 haijieg