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About camera-bevpool.cu and camera-geometry.cu

Open cn-hezhu opened this issue 1 year ago • 2 comments

when I use my own transformation matrix with four cameras, there is a problem: the value of interval.z was negative, causing output_offset to be negative.

#pragma unroll for (int j = 0; j < tile_size; j++) { unsigned int output_offset = interval.z + (feature_block + j) * out_h * out_w; output_bevfeat[output_offset] = accumulate[j]; } May be there are some bugs in camera-geometry.cu? But I don‘t know how to fix it.

cn-hezhu avatar Dec 07 '23 10:12 cn-hezhu

Could you add my WeChat(woshixiwanga) to co-debug this? I know that some implementations in camera-geometry.cu may be hard to understand and need to be careful. I'll update this part later.

hopef avatar Dec 07 '23 11:12 hopef

Could you add my WeChat(woshixiwanga) to co-debug this? I know that some implementations in camera-geometry.cu may be hard to understand and need to be careful. I'll update this part later.

OK, thank you for your reply.

cn-hezhu avatar Dec 07 '23 12:12 cn-hezhu