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TypeScript powered game framework

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This can be calculated off of the velocity.

enhancement
1- Ready

Now that the Text2d will be using the PIXI.Text object it does not support the Border or BorderColor properties, therefore it should be repurposed to be its own object.

1- Ready
Breaking Change

Now that there will be a dependency on Pixijs (#95) there's no need for the GraphicState object because Pixijs takes care of it.

1- Ready
Breaking Change

Now that there's a dependency on Pixijs #95 there's no need to have a LineCap property on the Line2d object.

1- Ready
Breaking Change

Now that there's going to be a Pixijs (#95) dependency doing baseline in webGl doesn't appear to be supported. Therefore we need to remove the API.

1- Ready
Breaking Change