Relightable3DGaussian
Relightable3DGaussian copied to clipboard
[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Thanks for the great job! When reading the calculation of the incident direction in render_equation.cu, I don't understand the following calculation: https://github.com/NJU-3DV/Relightable3DGaussian/blob/77827626db514d59b390da2474de5d71be61a2e6/r3dg-rasterization/render_equation.cu#L100C1-L114C11 It seems that z_s = {x, y, z}...
Where are the tests images in TNT datasets
In the calculation of custom_cam, H and W should be proportional to the tangent values of fovx and fovy. The bug in the code will not be a problem in...
Got memory issue when ryun python test.py in vis-MVSNet. May I know how large the memory needed? I reduce the image size but it seems not help return torch._C._broadcast_coalesced(tensors, devices,...
Why wasn't normalization applied to rand_rays_d when calculating the visibility loss? I noticed that normalized direction were used for spherical harmonic calculations in other attributes. ``` if opt.lambda_visibility > 0:...
The following two lines of code are found in the `gaussian_render/neilf_composite` , could you please explain the meaning of these two lines of code? And which formula it corresponds to...
Hi, thanks for sharing your technique, it looks very promising! I am seeing some issues with hard objects noticeably being transparent when they are not in models trained by other...
In the process of Vis-MVSNet, may I ask about the details about generating normal maps utilizing Kornia as mentioned in your introduction? The depth maps are already obtained in .tiff...
Hi everyone. Thank you for sharing your nice work with the community. I also benefit a lot from your work. I have some problems with the situation where the `cx`...
Thanks for your excelent work! Hello, what is "img_mask" used for? In the function to calculate the loss, img_mask is used, but img_mask is not used in the original 3dgs....