3DTilesRendererJS
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Renderer for 3D Tiles in Javascript using three.js
ie depth, geometric error, renderer reference, tile itself? How do we handle this when "optimizeRaycast" is false?
**Highest Priority** - Limit distance above ground. Orbiting is okay? But can't zoom out once beyond a certain point? Limit how far we can initiate rotation from? - Force zooming...
Hi, I'm trying to use this library to load 3dtiles, yet I found it doesn't work for some tilesets. The oob.inFrustum always return false for some root tiles. I've made...
Related to #138 https://cesium.com/blog/2019/05/07/faster-3d-tiles/ 
Related #331
Ie allow for enabling a trackball like control and clipping into geometry. This could be a useful for other non-tile apps, as well.
When a new child tileset is loaded the whole hierarchy is loaded which can take 40+ ms in some cases especially with complex tilesets like google tiles, causing a jerkiness...
Ie fade faster when the camera is moving faster Add controls for fade speed while moving
Possibly only happening when camera is near or inside a tile? Or on reload of the tileset?