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Renderer for 3D Tiles in Javascript using three.js

Results 159 3DTilesRendererJS issues
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ie depth, geometric error, renderer reference, tile itself? How do we handle this when "optimizeRaycast" is false?

**Highest Priority** - Limit distance above ground. Orbiting is okay? But can't zoom out once beyond a certain point? Limit how far we can initiate rotation from? - Force zooming...

Hi, I'm trying to use this library to load 3dtiles, yet I found it doesn't work for some tilesets. The oob.inFrustum always return false for some root tiles. I've made...

enhancement

Related to #138 https://cesium.com/blog/2019/05/07/faster-3d-tiles/ ![image](https://github.com/NASA-AMMOS/3DTilesRendererJS/assets/734200/10f2d51a-5540-45ce-b54e-cfda1a53e2b6)

Ie allow for enabling a trackball like control and clipping into geometry. This could be a useful for other non-tile apps, as well.

When a new child tileset is loaded the whole hierarchy is loaded which can take 40+ ms in some cases especially with complex tilesets like google tiles, causing a jerkiness...

Ie fade faster when the camera is moving faster Add controls for fade speed while moving

Possibly only happening when camera is near or inside a tile? Or on reload of the tileset?

bug