3DTilesRendererJS
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Renderer for 3D Tiles in Javascript using three.js
- Create example demonstrating loading an `cmpt` file similar to [b3dmExample.html](https://nasa-ammos.github.io/3DTilesRendererJS/example/bundle/b3dmExample.html). - Process all contained file types and display them - Add example for clicking and display feature / batch...
Hey, We download model with high level of details (`errorThreshold = 0`, `errorTarget = 0`), however during the download process some pieces / tiles of the model disappear (even if...
Both the `parseQueue` and `downloadQueue` operate independently and beginning both seem to have a large overhead. Parsing a GTLF file incurs a performance hit and starting a fetch can also...
Related to #189 Consider adjusting unload callback to take the two tiles to sort in order to afford more sophisticated unload logic such as unloading by the deepest, least recently...
# Unsupported Features ## Model Formats - Validate [cmpt format](https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/TileFormats/Composite/README.md) implementation (Issue #71) ## Batch and Feature Table Features - Add feature / batch table tests (Issue #65) - Remaining...
- Disable `loadSiblings` - Set `errorThreshold` to `Infinity` - Load large dataset - Get camera close to surface - Let data load - Turn the camera
While adding the small adjustments to the priority queue in #189 I took a small stab at using jsdoc style comments and `// @ts-check` to get some type safety. Overall...
Make an OBB class that encapsulates the AABB and frame matrix along with a cache of the eight corners to use for frustum intersection checking.