3DTilesRendererJS
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Renderer for 3D Tiles in Javascript using three.js
This adds a few JsDoc definitions for better editor support and potentially typescript definitions. Speaking of, I noticed, that the typescript definitions are quite out of sync. E.g. I only...
Fix #726 **TODO** - There are somehow unused tiles when not moving the camera - Traversal seems to stop when the cache is full? - It seems that empty tile...
It will cause tiles to unload and load over and over.
**Is your feature request related to a problem? Please describe.** There are multiple packaging formats for 3dtiles tilesets, which store the tiles + hierarchy content within a single dataset file....
Related to #723, #428
If an LRUCache is shared between multiple tile renderers and suddenly only a single tile set is updated then all the tiles will be marked unused and tiles from the...
If the cache becomes full then automatically lower / raise the error target until it's not. Can also consider performance when calling "update". The recent "update on change" plugin may...
But this may result in duplicately calling "update" per frame? And potentially raycasting?
- Remove functions that have been replaced by event listeners - BatchTable.getData - Remove "preprocessURL" function - Remove CesiumIonTilesRenderer - Remove GoogleTilesRenderer - Remove DebugTilesRenderer (replace with plugin) - Remove...
Such as `36°57′10″N 111°26′29″W` to degrees and back