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TilesRenderer: Clean up disposal process

Open gkjohnson opened this issue 1 year ago • 1 comments

Related to #877

  • see if we can remove caching of materials, etc
  • deduplicate code between the intermediate parseTile disposal and disposeTile disposal

gkjohnson avatar Jan 10 '25 09:01 gkjohnson

#911 would allow for the load-model events to be fired from the base class and skip / dispose of the model if it has been already been loaded by another request.

gkjohnson avatar Jan 12 '25 04:01 gkjohnson