3DTilesRendererJS
3DTilesRendererJS copied to clipboard
TilesRenderer: Clean up disposal process
Related to #877
- see if we can remove caching of materials, etc
- deduplicate code between the intermediate parseTile disposal and disposeTile disposal
#911 would allow for the load-model events to be fired from the base class and skip / dispose of the model if it has been already been loaded by another request.