3DTilesRendererJS
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GlobeControls: When transitioning to perspective camera there's a "pop"
When completely zoomed out at the edge of the allowed zoom distance, transitioning from orthographic to perspective the position "jumps" once finished.
We could add a function to "GlobeControls" (or environment controls) to apply any constraints or implicit parameter updates based on the current position so the transition manager can interpolate all the parameters (including position)
Possibly related to #619