getting this error on 5.2.1
The following modules are missing or built with a different engine version:
StableDiffusionTools StableDiffusionToolsEditor StableDiffusionSequencer StableDiffusionSequencerEditor
Engine modules cannot be compiled at runtime. Please build through your IDE.
Did you copy the plugin into your Unreal Engine plugin directory or your project plugin directory? I don't currently have 5.2 binaries in the release download (uploading now) which is why it's trying to build them. If you have Visual Studio installed then they should compile normally.
I copied into this "C:\Program Files\Epic Games\UE_5.2\Engine\Plugins\Unreal-StableDiffusionTools"
I also installed it here creating a Plugins directory naming the project FIRST I do not know it this is the correct directory for the project "C:\Users\jlitw\Documents\Unreal Projects\FIRST\Plugins\Unreal-StableDiffusionTools\StableDiffusionTools"
Maybe a problem with Visual Studio as it wont open.
So i updated Visual Studio and it opened and get the message FIRST could not be compiled -- could not rebuild -- Try doing iit manually No clue how to do that.