pygame_gui
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The tutorial on anchors is not easy to understand
I know anchors are a dictionary, and each key and value of anchors is a string. But I don't know what a dictionary entry means? Especially when anchors interact with rect, I can't understand it anymore. What does a negative width rect mean?
Can you modify the anchors tutorial to make it easier to understand?
I could certainly add more visual examples of different anchoring scenarios.
On a related topic, I will also try to extend the getting started tutorial a bit further to add some 'next steps' with the 'hello world' button like adding a theming file.
I could certainly add more visual examples of different anchoring scenarios.
On a related topic, I will also try to extend the getting started tutorial a bit further to add some 'next steps' with the 'hello world' button like adding a theming file.
I actually prefer to add a logical description. Tell me the principle of anchor points. And how is the value of relative rect calculated when using anchors.