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Question about respawning

Open CoolLord22 opened this issue 7 years ago • 1 comments

Not sure if this is the right place, but here goes nothing. I have a plugin installed called HubThat. Basically this plugin sets a spawn for each world and sets a main hub spawn as well. I deleted EssentialsSpawn because I didn't need it anymore. However I've run into an issue. Both Multiverse and HubThat handle player respawning. Multiverse teleports the player to the world spawn, and HubThat does the same. The issue is that since it's a "double teleport" Essentials gets lost with what to do with /back. Let me explain what I mean. The player dies at location x. Multiverse handles respawning first and teleports player to location y. HubThat also kicks in and teleports player to location z. Essentials picks up this double teleport and when player does /back to attempt to return to location x, he actually gets teleported to location y since that was the "last location" he was in before the last teleport event. My question is this; is there a way to completely disable the handling of respawns by Multiverse? I've set the world property respawnworld to blank (respawnWorld: '') but it still teleports the player when they die.

CoolLord22 avatar Jun 17 '17 17:06 CoolLord22

I've recorded a video to clarify. https://youtu.be/wbEMXPCkv7M

CoolLord22 avatar Jun 17 '17 17:06 CoolLord22