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Latest update broke account managing (v0.7.0-4154) (Worked last update, I think) + 1 other bug

Open JacquesAdams opened this issue 11 months ago • 3 comments

Operating System

Windows

Description of bug

First thing I did after the update was clear all my accounts to start reading them since i didn't immediately see how to sign back into the Microsoft accounts linked to each account (I've been maining one to two accounts for a while but decided to finally fix the others). Then i started adding them one by one and noticed a few issues with the account manager as well as the new skin manager features.

Skin manager bugs:

  • Skins uploaded as classic skins but used as slim skins display as all black in the new skin viewer
  • Skins uploaded as classic skins but used as slim skins do not get saved when clicking "Save Skin To File"
  • Skins that are classic skins cannot be used as slim skins (They should allow this as does Microsoft's skin "manager")

Steps to reproduce

Account manager bugs:

Take 1: 1 - Sign into account 2 - Sign into another account 3 - Launch random vanilla build (24w18a) 4 - Account needs to be manually signed into???

Take 2: 1 - Clear all accounts and sign into ONE account 2 - Launch random vanilla build (24w18a) 3 - It worked and let me into the game

Take 3: 1 - Clear all accounts and sign into ONE account 2 - Immediately refresh accounts 3 - It worked

Take 4: 1 - Repeat take 2 2 - Sign into second account 3 - Click refresh 4 - First account expired and second account Online???

Suspected cause

No response

This issue is unique

  • [X] I have searched the issue tracker and did not find an issue describing my bug.

JacquesAdams avatar Jan 13 '25 19:01 JacquesAdams

Wanted to play MC a bit but looks like I'm gonna wait for the next release.

Edit: Forgot to do labels beyond "bug"

JacquesAdams avatar Jan 13 '25 19:01 JacquesAdams

Not sure about the other issues you mention here. Looks more like Mojang/MS services being unreliable.

There are some things I can improve by preventing some of the token refreshes because we run into rate limits, but that's basically it...

peterix avatar Jan 15 '25 01:01 peterix

Not sure about the other issues you mention here. Looks more like Mojang/MS services being unreliable.

There are some things I can improve by preventing some of the token refreshes because we run into rate limits, but that's basically it...

ill try again here and there and get back reply back but i brought this up because i've never had this problem before (I've been using 5-7 accounts logging in and out on and off for years)

JacquesAdams avatar Jan 15 '25 06:01 JacquesAdams