Michael Herzog
Michael Herzog
I'm not confident yet to say how important more than four bones weights per vertex is as a feature. Hence, I'm not feeling super well with so many core changes...
Um, what do you mean with "hidden away"? You can import the renderer like any other addon.
@donmccurdy I think the problem demonstrated in your video happens because one of the bones (the root joint) has been transformed which means the previously calculated bounding volume does not...
The editor allows to select bones over the skeleton helper which is probably something that should not be allowed. Independently, the first click was outside the group's (yellow) bounding box...
I'm not in favor of removing such basic math methods at this point of the library's maturity level. I think we should close this PR and #24731 since these methods...
After merging https://github.com/mrdoob/three.js/pull/24985, can this PR and https://github.com/mrdoob/three.js/issues/24731 be closed now?
> Being responsible for ensuring the English and non-English docs remain in sync I think it's sufficient if we just state that the maintainers only manage the English docs from...
BTW: This discussion should also include the translations of the manual.
The maintenance in that regard is minor. I have no problem to be personally responsible for this task.
The maintenance work I do is straightforward right now because when a single documentation page is updated, the changes can often be copy/pasted with an editor (new code example, updated...