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Moving Large Frame Machines Instantly And Permanently Freezes Client

Open kd8lvt opened this issue 4 years ago • 2 comments

I've been working on a frame quarry, and as such the main platform is rather large (13x13) to fit the inchworm drives. However, whenever the main platform moves, my client locks up indefinitely. I even left it on overnight to see if it would ever unlock - no dice. Nothing ever pops up in the log, so it's really hard to try and debug, but I'm pretty sure it's just the frames trying to render too much at once and my poor CPU having a mental breakdown. The rendering might just have to be optimized, or it could be a deeper bug.

This bug does NOT freeze the server, by the way, just the client. I have my pack running on a dedicated server, on the same machine, and it handles moving the frames just fine, and people can still play while my client is frozen, it's just the rendering that's causing an issue.

Screenshots of the frame quarry: https://imgur.com/a/IBIANHG OS: Linux (Kubuntu 20.04) CPU: Ryzen 5 PRO 1500 Quad-Core RAM: 16GB (6 Allocated to MC) GPU: Radeon R7 240 Launcher: MultiMC version 0.6.11-1344 Mods list: https://gist.github.com/kd8lvt/c14e17eaa219f6901652258db5c17a1c

kd8lvt avatar Sep 17 '20 17:09 kd8lvt

Did you ever come to a resolution on how to fix this issue?

LorenVarndell avatar Jan 02 '21 02:01 LorenVarndell

I've been working on a frame quarry, and as such the main platform is rather large (13x13) to fit the inchworm drives. However, whenever the main platform moves, my client locks up indefinitely. I even left it on overnight to see if it would ever unlock - no dice. Nothing ever pops up in the log, so it's really hard to try and debug, but I'm pretty sure it's just the frames trying to render too much at once and my poor CPU having a mental breakdown. The rendering might just have to be optimized, or it could be a deeper bug.

This bug does NOT freeze the server, by the way, just the client. I have my pack running on a dedicated server, on the same machine, and it handles moving the frames just fine, and people can still play while my client is frozen, it's just the rendering that's causing an issue.

Screenshots of the frame quarry: https://imgur.com/a/IBIANHG OS: Linux (Kubuntu 20.04) CPU: Ryzen 5 PRO 1500 Quad-Core RAM: 16GB (6 Allocated to MC) GPU: Radeon R7 240 Launcher: MultiMC version 0.6.11-1344 Mods list: https://gist.github.com/kd8lvt/c14e17eaa219f6901652258db5c17a1c

Forgot to mention

LorenVarndell avatar Jan 02 '21 21:01 LorenVarndell