Oliver Stevns
Oliver Stevns
Things I bumped into while writing release notes for 0.7.0, although I only found one thing I think is pretty fundamental, which is the fading mechanism that doesn't fade entirely....
- ***Fade in/out buttons would not be updated when changing the selection on the timeline*** How to reproduce: Open the layer opacity window, select a few frames on the timeline....
## Context When using `odin test` where the output is not printed to a terminal but say the output window in Sublime Text or in my case, Focus, the output...
The reason for this is that while we keep a list of selected keyframes to move and paint on the timeline, a keyframe also has its own "isSelected" state. This...
This feature allows you to see onion skinning across all layers when enabled. The use case is being able to draw separate entities of a character on several layers. eg....
### Issue Summary https://github.com/user-attachments/assets/b9412e71-63cc-4c0f-b524-2d785d178a1e In the video above you can see that after the timeline selection is deselected, the current frame disappear from the timeline. Although the frame will re-appear...
### Issue Summary Sometimes when you draw or erase on the canvas, the brush width and feather value changes. It's not clear how it happens yet but here's a clip...
This PR adds the following to the new undo/redo system: - Adding keyframes - Deleting keyframes - Moving keyframes In addition I had to make some changes to the structure...
This fixes #1881 Instead of moving keyframes back to where they were, the frames will now be shifted to the right until there's room for all selected frames. 
This PR consists of a rewrite of the timeline cells part where: - TimeLineCells has been split into numerous components: - TimeLineLayerHeaderWidget This component currently consist of a single button...