Stuttering on Android 15 (Google Pixel 8 Pro)
Hi, I just upgraded my Pixel 8 Pro to Android 15 a few days ago, and Falling Lightblocks has been stuttering ever since. It seems to be a weird consistent stutter like a framerate issue rather than a jitter, but the Play Games FPS counter shows 60Hz during gameplay.
Not sure if related, but the text is also larger in the multiplayer games menu after the upgrade.
Found a setting that fixed it -- Developer Options > Disable default frame rate for games
Without checking the box, the display (Developer Options > Show refresh rate) runs at 120Hz but Falling Lightblocks (through the Google Play FPS counter) runs at 60FPS, which has weird stuttering animations. With the box checked, both display and the game run at 120Hz, and animations are smooth.
I didn't notice suttering animation at 120Hz/60FPS in other games that I tried though, so I think maybe Falling Lightblocks has a frame timing issue when there's a mismatch like this.
Thanks for letting me know. Probably I simply need to update the underlying libgdx framework version to fix the issue.