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Reverse and implement music formats for PSX and PC including reverb support

Open MrSapps opened this issue 10 years ago • 2 comments

As per title - mlgman has already done most of this work here:

https://github.com/mlgthatsme/AliveSoundLib

  • [ ] Create sample loop json data base file
  • [x] Setup an antique machine so PSX DEV is even possible
  • [x] Create PSX SEQ player to compare against the "correct" sound
  • [x] Add support to read PSX format samples/VB files

Related to #24

MrSapps avatar Jun 21 '15 15:06 MrSapps

I just about got a working SEQ player on PS1, then my old dev machine died so can't progress until hardware is fixed, I may try and see if emulator works instead :-1:

MrSapps avatar Oct 27 '15 00:10 MrSapps

PSX SEQ player here: https://github.com/paulsapps/alive/blob/dev/tools/psx_seq_player/SEQPLAYER.CPP might be worth adding an iso to the repo to save having to install antique SDK to compile.

MrSapps avatar Nov 23 '15 01:11 MrSapps