alive
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Reverse and implement music formats for PSX and PC including reverb support
As per title - mlgman has already done most of this work here:
https://github.com/mlgthatsme/AliveSoundLib
- [ ] Create sample loop json data base file
- [x] Setup an antique machine so PSX DEV is even possible
- [x] Create PSX SEQ player to compare against the "correct" sound
- [x] Add support to read PSX format samples/VB files
Related to #24
I just about got a working SEQ player on PS1, then my old dev machine died so can't progress until hardware is fixed, I may try and see if emulator works instead :-1:
PSX SEQ player here: https://github.com/paulsapps/alive/blob/dev/tools/psx_seq_player/SEQPLAYER.CPP might be worth adding an iso to the repo to save having to install antique SDK to compile.