MrPowerGamerBR

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@DaMatrix for me the useful part is the "constants", a generated protocol already exists (MiNET auto generated documentation), but it doesn't includes the valid constants for that packet. Example: The...

The repository also has auto generated Minecraft Pocket Edition packets in Java (and other languages): https://github.com/sel-project/sel-utils/tree/master/src/java/sul/protocol/pocket100/play

@DaMatrix another very useful thing in this documentation is the Metadata entity flags and MCPE attributes, I never seen something like that before in any other MCPE protocol documentation. However...

Just a small correction about something I said before: To successfully connect a MCPE client to a server, you need to send the following packets: Player sends a LoginPacket (0x01)...

@Creeperface01 I think I'm blind, but what is the difference between the NBT tag from the client vs the real item nbt?

@Creeperface01 oh, now that I seen it.

@Creeperface01 maybe a fix would be not sending the "tag" compound name

@Creeperface01 actually the fix would be ignoring the "tag" name when Nukkit processes an action

@Patrik356b kinda late to the conversation: As far as I know, EA itself told riperiperi to discontinue the Simitone's Android port. (fuck them) http://freeso.org/ts1-ios-port-cancelled/ Even then, I still hope Simitone...

@tannisroot I actually found out about Lutris after I commented that! I didn't want to try Lutris because I thought it wouldn't work (because The Sims is set to garbage...