AUNIS
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Gate model refuses to form
I´m testing AUNIS in creative, and for some reason neither the regular gate, nor the Orlin gate forms up. Instead of that, they spam the console with messages like these:
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
[22:33:21] [Client thread/INFO] [aunis]: state: aunis:stargate_milkyway_member_block[facing=north,member_variant=chevron,render_block=true], meta:14
Minecraft 1.12.2 Forge 14.23.5.2847 Aunis 1.8.3-beta Full modpack - http://prntscr.com/rsiwt4
I am not using Thermal Expansion, primarily because I wanted to convert all the recipes for MagnetiCraft via CraftTweaker. But does AUNIS seriously depend on it to the point of refusing to even work without it?
They should be forming :thinking: No other errors in console? Are you sure you're using the right pattern?
As far as I could tell no other errors, and I've been using the pattern that the hologram has been showing me, both for the Orlin gate and the Milky Way gate.
If you're not misplacing Orlin's rings and Milky Way rings, it's very, very strange. Maybe try reproducing the bug with minimal mods possible.
Okay, after about half an hour of adding mods to a testing pack one by one, I found the incompatibility.
It's TheBetweenlands. I can only assume that the issue is the shaders that it uses. Not sure if it's even fixable on your side or not? Just in case, let me check if it's still the same after I remove all the optimization mods and keep it just to AUNIS and The Betweenlands.
Okay, no. It's even worse. It's a combination issue between AUNIS, the BEtweenlands, and at least one of my optimization mods. Continuing testing.
Okay. What the hell. After a while of toggling each optimization mod on and off, trying to find the exact combination of mods that breaks things, I can no longer trigger the bug even with all three of my optimization mods toggled on. What.
For info, I'm using FoamFix, BetterFPS and Phosphor.
Okay. I no longer get what is happening, because I just booted up the original pack, made a new world, and the models formed. On the old testing world the problem still persists, though, so I have no idea what exactly triggers that bug.
https://www.dropbox.com/s/x4zbastbepepim7/latest.log?dl=0 - Here is the latest.log file from that exact scenario https://www.dropbox.com/s/lzwycvcyzfp8m6r/debug.log?dl=0 - And here is the debug.log.
Unfortunately both are too big for any copypaste-sharing website to accept it without a PRO account or something. Hope these help you figure out just what the hell is going on.