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Suggestion: Multiple Points of Origin via DHD-Models

Open TheRedCreations opened this issue 3 years ago • 4 comments

Maybe add a way to add DHD-Models with other Points of Origins. Harald replaced the Earth POO with the Abydos one. Selecting the models could be done like the Biome Tab inside DHD. https://cdn.discordapp.com/attachments/597869928263057431/827526828994068511/unknown.png

TheRedCreations avatar Apr 16 '21 19:04 TheRedCreations

DHD_Abydos.zip Here is the DHD of Abydos. Edited by Harald

TheRedCreations avatar Apr 16 '21 19:04 TheRedCreations

The problem is the models are quite large and adding another model for every single point of origin... Maybe it's possible to extract the point of origin to only change a single glyph rendering?

MrJake222 avatar Apr 17 '21 08:04 MrJake222

perhaps instead of including multiple PoOs in the Mod, they could be added using data packs of course this would still need the PoO to be separated but this would help to keep the mod relatively small and if the Mod detects any PoO data packs it would enable a new tab in the gui to change the PoO.

MR-Spagetty avatar Apr 23 '21 22:04 MR-Spagetty

I had an idea for another way to make PoO's for, say, other dimensions/planets. Use the dimension ID as a seed for a lightweight Python Turtle-like program's RNG to make PoO's on the fly. Having the PoO model separate from the rest of the DHD and rings' models would help in reducing the impact this takes on dimension loading

wdh7987 avatar May 14 '21 06:05 wdh7987