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Compability with bevy 0.12

Open Agrabski opened this issue 1 year ago • 10 comments

I am currently using this package in my private project. I would like to upgrade my bevy dependency to 0.12 but this crate does not support it yet and I don't see any work done in that direction. Is there a timeline on when can we expect a new version? I started some experiments with bringing bevy_proto to 0.12 on my own, but I'm not very familiar with parts of the engine that require changes.

Agrabski avatar Nov 15 '23 10:11 Agrabski

I did start working on this. The changes needed were a lot greater than I was hoping for unfortunately. I'm also super busy for the next two weeks with IRL stuff which might further delay a release 😕

I'll try to look into it again this weekend, but yeah 0.12 just came at a bad time for me 😅

MrGVSV avatar Nov 15 '23 18:11 MrGVSV

I'm not in any rush, just good to know that the project is alive 😀. Congratulations on the baby by the way!

Agrabski avatar Nov 15 '23 18:11 Agrabski

Hi, is there any estimate of when the lib might be updated to support bevy 0.12?

AntonZelenin avatar Jan 03 '24 16:01 AntonZelenin

@AntonZelenin unfortunately no. I recently talked about this over on Discord, but basically life is preventing/de-motivating me from updating the project still.

On top of that, Bevy's new scene proposal is itself a little discouraging as it would (hopefully) replace the need for this crate.

I'm open to PRs but I don't know when I'll find the time/motivation to work on the update unfortunately 😕

MrGVSV avatar Jan 03 '24 20:01 MrGVSV

@MrGVSV okay, understood, thanks for the reply. Hope things get better for you soon

AntonZelenin avatar Jan 03 '24 23:01 AntonZelenin

@AntonZelenin unfortunately no. I recently talked about this over on Discord, but basically life is preventing/de-motivating me from updating the project still.

On top of that, Bevy's new scene proposal is itself a little discouraging as it would (hopefully) replace the need for this crate.

I'm open to PRs but I don't know when I'll find the time/motivation to work on the update unfortunately 😕

Oh darn, I hope all is good IRL (or are on the up & up, at least). Was sorry to stumble on this news, this crate is awesome, but I'm sure things will bounce back whenever you're ready.

mangosaucedev avatar Jan 26 '24 23:01 mangosaucedev

Oh darn, I hope all is good IRL (or are on the up & up, at least). Was sorry to stumble on this news, this crate is awesome, but I'm sure things will bounce back whenever you're ready.

Thank you! Yeah things are looking better. My newborn has been in the NICU for 100+ days now but I feel like we're finally entering the home stretch. Things will probably stay busy for a while but hopefully I get more time to work on projects at some point this year lol

MrGVSV avatar Jan 27 '24 06:01 MrGVSV

Any updates on this? I'm interested in an upgrade (potentially an upgrade to 13.0 if its an easy leapfrog).

Congrats on the baby!

primitiveType avatar Mar 20 '24 01:03 primitiveType

Congrats on the baby!

Thank you!

Any updates on this? I'm interested in an upgrade (potentially an upgrade to 13.0 if its an easy leapfrog).

Unfortunately, we're still in the hospital (150+ days now). My motivation to work on this project right now is unfortunately not very high still. It's definitely a difficult upgrade due to Assets V2. Not that we'd need to utilize the preprocessor stuff from Assets V2 (I actually don't think we should), but it breaks a few of the ways this crate was expecting assets to work (such as Assets now no longer automatically managing handles).

I would be open to PRs but I just can't get invested in this project like before at the moment.

I'm really sorry to everyone who was using this crate or hoping to have it updated sooner. Hopefully you all understand 😔

MrGVSV avatar Mar 20 '24 20:03 MrGVSV

No worries, thanks for the update. If it becomes critical enough and if bevy doesn't come out with something to replace it, I may toy with updating it myself.

primitiveType avatar Mar 24 '24 23:03 primitiveType