John Jackson

Results 28 issues of John Jackson

`1>C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\um\winnt.h(2482,40): error C2338: Windows headers require the default packing option. Changing this can lead to memory corruption. This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined.`

The engine has various enums that are publicly defined and reflected, however if another project attempts to use one of these as a property for a defined class, the meta...

![image](https://user-images.githubusercontent.com/7358367/63723024-15aee880-c81a-11e9-9147-11001ff9f881.png)

When importing meshes into editor, should import all textures and create materials for the mesh that are defined in the resource file. The materials should then be automatically associated with...

When importing a static mesh, the mesh import options have reference to previous skeleton asset. This causes the mesh to be imported as a skeletal mesh.

From user: "if I select an object, type a new scale value (for example) and, before I press enter to apply, I select another object, that scale will be applied...

- When creating a property of type `b32` on a class, the introspection generated code will determine its property type to be `MetaPropertyType::Object`. - Expected: Should have property type `MetaPropertyType::Bool`.