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Outputting broken json

Open Gwemlin opened this issue 4 years ago • 2 comments

I had a total of 17 cubes in my model and it exported this mess:

{ "__comment": "Model generated using MrCrayfish's Model Creator (https://mrcrayfish.com/tools?id=mc)", "textures": { "furnace_side": "minecraft:block/furnace_side", "furnace_top": "minecraft:block/furnace_top" }, "display": { "gui": { "rotation": [ 30, 225, 0 ], "translation": [ 0, 0, 0 ], "scale": [ 0.625, 0.625, 0.625 ] }, "ground": { "rotation": [ 0, 0, 0 ], "translation": [ 0, 3, 0 ], "scale": [ 0.25, 0.25, 0.25 ] }, "fixed": { "rotation": [ 0, 0, 0 ], "translation": [ 0, 0, 0 ], "scale": [ 0.5, 0.5, 0.5 ] }, "firstperson_righthand": { "rotation": [ 0, 45, 0 ], "translation": [ 0, 2.5, 0 ], "scale": [ 0.4, 0.4, 0.4 ] }, "thirdperson_righthand": { "rotation": [ 75, 45, 0 ], "translation": [ 0, 2.5, 0 ], "scale": [ 0.375, 0.375, 0.375 ] } }, "elements": [ { "name": "Sides", "from": [ 0, 0, 0 ], "to": [ 16, 16, 16 ], "faces": { "east": { "texture": "#furnace_side", "uv": [ 0, 0, 16, 16 ] }, "south": { "texture": "#furnace_side", "uv": [ 0, 0, 16, 16 ] }, "west": { "texture": "#furnace_side", "uv": [ 0, 0, 16, 16 ] }, "up": { "texture": "#furnace_top", "uv": [ 0, 0, 16, 16 ], "rotation": 180 }, "down": { "texture": "#furnace_top", "uv": [ 0, 0, 16, 16 ], "rotation": 180 } } }, ] }

I've got no idea what went wrong and I wasn't using the program in any unconventional way, restarting the program cleared most of the textures and did not fix the issue.

Gwemlin avatar Mar 11 '20 00:03 Gwemlin

It won't export elements that don't have any textures

MrCrayfish avatar Mar 11 '20 01:03 MrCrayfish

Every face, enabled or not, had a texture so that's not the issue with exporting. When I restarted the program it removed some of the textures (not just from the faces but from the list of textures as well).

On Tue, Mar 10, 2020 at 9:54 PM MrCrayfish [email protected] wrote:

It won't export elements that don't have any textures

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Gwemlin avatar Mar 11 '20 21:03 Gwemlin