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Effects collide with ground in some cases

Open MrAntares opened this issue 2 years ago • 0 comments

Some effects collide with the ground, while they shouldn't This is either a zIndex/angle issue, or depth testing has to be disabled on effects.

This needs some more testing on official client. An easy test scenario: cast bash/soul breaker/meteor assault/heal/bless/agiup/sight behind a wall and see if they show through the wall. If so, then they have depth testing disabled.

MrAntares avatar Apr 21 '22 07:04 MrAntares