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Mixed Reality Editor

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There should be an export feature which splats the project and assets and all supporting files into a single zip that you can drop on a webserver and have it...

enhancement

Is it doing redirects that somehow add entries the the browser history? It's really irritating.

We had talked about allowing one scene to be added to another scene, so that if there was a bunch of content that was going to be used in many...

Next 2

Assuming I can manipulate the scene graph (#56) from behaviors, I could make a script that does this: makeGlobal: - property: name - init: take node and store a reference...

Next 2

They are now exposed to scripts, that seems odd. Why would we do this? Isn't there a worry they could do crazy broken things? Or, is this to allow them...

Next 3

When you have a node with children and scripts, the display is confusing. The scripts may be far away from their parent visually when the graph below it is expanded,...

Next 2

In WebLayer3D, gheric has a nice feature that every node has a "target" Object3D associated with it, and every frame the system lerps the actual pose of the Object3D to...

I asked about learning who's logged in on glitch, over in https://support.glitch.com/t/detect-if-the-person-running-the-project-is-logged-in-as-the-owner-of-the-project/10663 They pointed out that if they are logged in, there is an unofficial API you can query to...

and unload some from memory. Non-trivial stories, or ones with large assets will be a problem otherwise. It's a shame we don't know the transition graph of the story, we...

Doing one hit test at the root isn't any more efficient then calling hit test per child (since that is what it does). We should add a "hittest" method to...