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Consideration for Humanoid Avatar Mouth Movements

Open misslivirose opened this issue 4 years ago • 0 comments

Feedback from IEEEVR: the humanoid avatar animations are a bit hard to see who is speaking - We may want to consider if there is a scale we can apply that would change how the audio responsiveness is handled, but wanted to capture that feedback here as well.

misslivirose avatar Mar 27 '20 21:03 misslivirose