FirefoxReality
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[A-Frame] Performance issues occur when having "A-blast" example opened
[Affected Versions]:
- Firefox Reality version 11 RC8 (076802a).
[Affected Platforms]:
- Oculus Quest - Android 7.1.1
- HTC Vive Focus - Android 7.1.2
- Pico Neo2 - Android 8.1.0
[Prerequisites]:
- The Firefox Reality browser is open.
[Steps to reproduce]:
- Open the https://aframe.io/examples/showcase/a-blast/ example.
- Enter and play the game for a few seconds.
- Exit immersive mode.
- Interact with the window and observe the behavior.
[Expected results]:
- The window is easily navigated.
[Actual results]:
- The window is hardly navigated and new windows are hardly loading.
[Notes]:
- If I close the window with the example, the audio is still playing for a few seconds.
- This issue is also influenced by the time that the device was used before reproducing this issue. The video captured is recorded after a device restart.
- The most affected device seems to be Oculus Quest and the less affected Pico Neo2, but this could also be influenced by the condition mentioned in the second note.
- The issue seems to be dismissed after a few seconds after closing the example.
- Attached is a screen recordings of the issue:
- Screen Recording: link.
@fernandojsg Who should we pester for WebVR/XR profiling now? I would guess a-blast is doing something bad when exiting immersive mode.