MowFord
MowFord
Rebased so we'd pass lua styling checks btw (from using `fmt`)
Was informed this is not how retail works anymore with the scaled ws points requirements... Bleh I'm not sure a module would be able to do these things in cpp,...
I've pivoted to make this function the way it does in retail and also included a module to adjust the required weaponskill points for ~2014-era behavior Note: the ws doesn't...
rebased and confirmed it still works:  Edit: didn't think to re-compile. Thanks CI! Fixes incoming Confirmed learning in the field by gaining points still works: 
btw the source branch was deleted but afaik this is ready to merge. Was in use as-is on cexi for many months
If you would like me or @Flibe-XI to help squash conflicts I don't mind (can't speak for him)
Final testing after last commit: 
do i need to put explicit `[[fallthrough]];` on each?
> A made up random delay of up to 5 Correct, I did this as a stop-gap to get the conversation started with a PoC. I spent a bit of...
> `example of this would be king behemoth below 25% hp with a small amount of regain.` how small are we talking? the imgur video looks like it has a...