MounteaInteractionSystem
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Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as possible implementation while maintaining high scalability and...
Mountea Interaction System
Actor Interaction Plugin is an Open-source Mountea Framework components-based simple framework providing utilities for smart Actor Interaction with other Actors. Developed with Game Developers in mind to allow as easy as possible implementation while maintaining high scalability and diverse options to tweak everything.
Discord Channel
Join support and community Discord!
Compatible Engine Version
Legend
🟩 - Supported 🟨 - WIP 🟪 - Deprecated 🟥 - Partially supported
Support Table
Engine Version | Plugin Version | Support |
---|---|---|
UE 4.25 | 2.0.0.0 | 🟪 |
UE 4.26 | 3.0.1.5 | 🟪 |
UE 4.27 | 3.0.1.5 | 🟪 |
UE 5.00 | 3.0.1.5 | 🟥 |
UE 5.1 | 3.0.1.6 | 🟩 |
UE 5.2 | 3.0.1.6 | 🟩 |
UE 5.3 | 3.0.1.6 | 🟩 |
Installation
Download the plugin (either from Releases or from Marketplace). For a more detailed guide take a look at the Wiki page.
- Download the branch release you are interested in
- Instal the plugin to your Game Project (within /Plugin folder)
Usage
The best way to describe the usage is to take a look or play the demo build.
- Video: https://youtu.be/OCCcxqhCBkY
- Build: https://bit.ly/Mountea_InteractionDemo
Branches
- Master: A development branch, that should always be relevant to the most current Engine version.
- Version Branch: A development branch for a specified Engine version
Additional Documentation and Acknowledgments
- Roadmap: https://github.com/orgs/Mountea-Framework/projects/2
- Documentation: https://sites.google.com/view/dominikpavlicek/home/documentation