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1.19.1 high-performance Minecraft server

Graphite

1.19.1 Minecraft Server

TODO

  • [ ] Complete protocol with all 1.19.1 Minecraft packets
  • [x] Command dispatch system
  • [x] Viewable objects (entities)
  • [x] Allow multiple players to connect (and see each other)
  • [ ] Base lib crate that reexports everything
  • [ ] ItemStacks with NBT
  • [x] Player Input Handling (Left/Right Click Air/Block)
  • [ ] TextComponent things & macro
  • [ ] Allow chunk/world modification
  • [ ] "Extras" subproject - raycasting, collision, ...

Subprojects

  • example_server: Example server using various Graphite components
  • server: The minecraft server. Entities, chunks, players, all that good stuff
  • concierge: Component that accepts new connections, handles status and login. Can be used to create proxies, servers, etc.
  • protocol: The minecraft protocol
  • net: Networking components and utilities
  • binary: Zero-copy serialization
  • command: Command dispatch and low-level creation
  • command_derive: Attribute macro to easily create commands
  • sticky: Collection(s) that guarantee the memory-location of its contents

Warning

Project is currently under heavy development, many things are completely non-functional

Building

Make sure to run git submodule update --init --recursive before building/running

How to run the example server

!!! Currently Graphite only supports modern versions of Linux with io_uring !!!
(An alternative network backend will be available eventually, but is not a priority)

$ cargo run --bin example_server