Results 51 comments of MorsMortium

QT_QPA_PLATFORM=xcb zbarcam-qt works on wayland

True, it can also set the env var for itself, I've seen that once `char env[] = "QT_QPA_PLATFORM=xcb"; putenv(env); ` Was just writing for those that couldn't find how to...

The current pygame version is 2.6.0-1, I reinstalled that with removing it from cache too. I installed the -git version 2.6.0.r26.g79807da84-1, which was built on my system. The options are...

More things I tried: replace pipewire with pulseaudio, run it with a completely new user, run it on x11 instead of wayland. All of these resulted in effects working but...

One more thing I tried: with the downgrade utility installed pygame 2.5.2-1, 2.5.2-2 and 2.4.0-1 versions, none worked and one version broke sound too, but reinstalling 2.6.0-1 fixed it

They are located in /usr/share/PySolFC/music. Now I relocated them to /usr/share/PySolFC/data/music, without any results. On Arch this folder contains these other folders/files as well: ``` cardset* html images info.txt pysolfc.glade...

Getting somewhere. I have put a .wav file in /usr/share/PySolFC/music, it plays. I've put it in ~/.PySolFC/music, it plays again. It might be some codec issue, as the files themselves...

Wrote a very simple music player based on how PySolFC plays music: ``` import pygame.mixer import pygame.mixer_music import time pygame.mixer.pre_init(44100, -16, 2, 1024*1) pygame.mixer.init() pygame.mixer_music.load("./Astral_Dreams.it") pygame.mixer_music.set_volume(1) pygame.mixer_music.play() while pygame.mixer_music and...

I have reported it here: https://github.com/pygame/pygame/issues/4365

@bilhox Indeed, installing with pip in a venv, and then running the script in it plays all the sounds files (the extra ones too, mentioned in the pygame issue)