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A fork of sm64-port that focuses on QoL improvements and customizability.

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the game would stay in hyper speed no matter what I would do I didn't touch the settings and it was at hyper speed for no reason, i even built...

I've built the game as recommended in the [Manual Building guide](https://github.com/MorsGames/sm64plus/wiki/Manual-Building-Guide) but for some reason the "Peach" word in the start letter and some HUD elements (aka camera symbol, mario's...

when attempting to compile the game using "make j$(nproc)" on ubuntu 24.04 (noble numbat), i get this error: `Splitting: levels/ending/cake.png -> build/us_pc/levels/ending/cake.inc.c *** buffer overflow detected ***: terminated` and this...

For some reason, you can see between the seams of the terrain of Whomp's Fortress. I haven't seen this in any other level, just WF. ![image](https://github.com/MorsGames/sm64plus/assets/53577918/c19c890b-5031-437d-a21c-05d57263577b)

i just have the feeling of playing the game in chinese, just wanna know if it works

Despite the similar concept, daredevil mode does do this for obvious reasons.

You cant exit the launcher settings in portable installation. ESC key wont register. Help,

Wanted to build SM64Plus to give it a test, but apparently, there's no instruction or any message in the index page about European/Japanese variants of the Super Mario 64 ROM....

I would like to ask about how to change the controls through the .ini files for presets for the game. I'm using a Dualsense with DS4Windows and want to set...

## Operating System Arch Linux 6.4.8-arch1-1 x86_64 ## Issue Description While attempting to compile the game from source, an error occurs when attempting to copy a SDL2 shared library that...