TombEngine icon indicating copy to clipboard operation
TombEngine copied to clipboard

Static objects do not react to some dynamic lights

Open Stranger1992 opened this issue 1 year ago • 0 comments

Version: TEN 1.2.0.0 , Tomb Engine 1.6.9.0

It has been discovered that static meshes, with the dynamic lighting mode set, do not react to all dynamic lights.

The below static does not react with:

  • Flare Lights
  • Gunfire
image

But does react with:

  • fly-cheat mode light:
image
  • spotlights
image
  • AND if there is a light object placed nearby: will react to gunfire and flares.

https://github.com/MontyTRC89/TombEngine/assets/84292688/5cc59226-0e3d-468a-bbb5-956dd626dca1

To test: use this static object and place it in the level. You do not need to merge the static.

DelcaTestObject_Dynamic.zip

Stranger1992 avatar Nov 12 '23 23:11 Stranger1992