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Apply animated textures to objects.

Open TrainWrack opened this issue 1 year ago • 1 comments

I am trying to apply the animated textures to a static. So I took the first texture of the animation range and imported it into wadtool. Then I applied it to the static mesh. The static mesh is showing the textures in the editor but when I compile the level its a black object. The same results are visible on animated texture as well. Sometimes it crashes the game. This has been repeated using a brand new wad and level. Test.zip image image

TrainWrack avatar Oct 04 '23 00:10 TrainWrack

Animated textures on objects and static meshes is not supported in TEN. It is a known limitation, and @MontyTRC89 (responsible for renderer) is aware of that.

Lwmte avatar Nov 09 '23 11:11 Lwmte