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TE: problems with pathfinding in TR1 (crocodile, gorilla...)

Open Rapora9 opened this issue 2 years ago • 0 comments

Creating levels for TR1 version with Tomb Editor comes with some bugs to pathfinding. The most important ones I have noticed are

  1. Swimming crocodiles (and maybe rats?) try to reach Lara who is on ground, resulting in them swimming against a wall (towards Lara) instead of swimming around in the water.
  2. Gorillas cannot climb up or down heights of 2 clicks, or go up slopes like in TR1 Colosseum.
  3. All enemies ignore the height difference of a pushable block, acting like it was flat ground. What I mean is that if Lara stands on top of a pushable block, the enemies will "climb" up to it.
  4. Enemies might get stuck or glitch out on an angled floor (both walkable or sliding).

Here is a test level where you can test all of these issues: LEVEL1.zip

Rapora9 avatar Jan 26 '23 09:01 Rapora9