Tomb-Editor
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WT: UV Mapping
It would be nice if you could also apply UV mapping textures directly to an object in the WADTool without having to go through external programs. Of course there are level builders who know the programs and are familiar with them. But on the other hand, there are those who can't do this, or level builders who have to start all over again and get used to it.
Therefore, such a small UV mapping editor, where you could apply the textures to an object, would be a great thing. Then one would possibly also take away the fear of many, so that these objects would be made available to others.